When I was three year old, I used to wake my dad up on Saturday morning so he could turn on the Atari 65XE. Boulderdash, Pitfall, Bruce Lee, River Raid, Pac-Man and a lot of different titles drove me crazy. I enjoyed it a lot because it was magical to me.
Now, the chance to make the magic is mine.

 

2021: SYNCHRONIZERS
This is the most recent project I'm completely developing (until now at least). It is developed for PC (and later other platforms).
This will be available on Steam and currently I'm working on an early demo.

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2019-2020: The next is a promotional video from "Orbisoft", a VR software for mining procedures, developed by a small team of talented developers in a very short time (it was a very big goal). I was supervising the team and supporting them in some development areas when needed. I was a mixture of a Director, Project Manager and a few times developer too.
This software is property of 3Dmente.

Also, there is another version of this same software I supervised, for elevators maintenance. A pretty cool project with a very small development team. Some scripts from the mining version were reused to make it possible in such a short amount of time.

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2017-2019: The next video is the complete trailer of "Attack of the Evil Poop", a game completely developed by me for Steam (PC and Mac). The second video is a TV show (Fox Sports) where I introduced the game and some features (in Spanish language). Also, a VR Demo is available on Steam.

 

 

2016: This video is from a prototype of "3 Days of Darkness", a third person shooter developed by an independent studio I funded with two other partners back in 2011, called Sumersión Studio.  

 

2014: This video is from one of the many projects developed for a client at Sumersión Studio. It was made in a couple of months. I made the gameplay storyboard and some art assets. 

 

2012-2013: This is "ARKADIANAX", a game developed completely by myself (and just like "Attack of the Evil Poop",  music is made by me too). It is a shoot 'em up for Windows. It has an available demo on Steam. The game was available on Desura and some game bundles such as Indie Royale, back ago.

 

2012-2015: The next two videos contain some Adver-Games and Educational Games made in Sumersión Studio. Some look good, some others are crappy.

 

2011: This is a prototype called "Super Rockstar Creatures", made by one of my partners and me, for Windows.

There are a lot of different projects I didn't include on this page, here are the most important, though.
Regards!